nssw:register_mob("nssw:mantis_beast", "Mantis Beast", {
    type = "monster",
    hp_max = 30,
    hp_min = 27,
    collisionbox = {-0.65, 0.00, -0.65, 0.65, 1.50, 0.65},
    visual = "mesh",
    mesh = "mantis_beast.x",
    textures = {{"mantis_beast.png"}, {"mantis_beast2.png"}},
    visual_size = {x=6, y=6},
    makes_footstep_sound = true,
    view_range = 25,
    fear_height = 4,
    walk_velocity = 2.5,
    run_velocity = 3.5,
    sounds = {
        random = "manti",
    },
    damage = 5,
    reach = 2,
    jump = true,
    drops = {
        {name = "nssw:mantis_claw",
        chance = 2,
        min = 1,
        max = 6,},
        {name = "nssw:life_energy",
        chance = 1,
        min = 2,
        max = 3,},
        {name = "nssw:mantis_skin",
        chance = 3,
        min = 1,
        max = 2,},
        {name = "nssw:mantis_meat",
        chance = 2,
        min = 1,
        max = 2,},
    },
    armor = 70,
    drawtype = "front",
    water_damage = 2,
    lava_damage = 5,
    light_damage = 0,
    group_attack=true,
    attack_animals=true,
    knock_back=2,
    blood_texture="nssw_blood_blue.png",
    stepheight=1.1,
    on_rightclick = nil,
    attack_type = "dogfight",
    animation = {
        speed_normal = 15,
        speed_run = 20,
        stand_start = 0,
        stand_end = 60,
        walk_start = 70,
        walk_end = 110,
        run_start = 70,
        run_end = 110,
        punch_start = 140,
        punch_end = 165,
    },
})
